
A virtual ball of clay that students sculpt by dragging. Pull, Push and Smooth tools, brush size, strength and a mirror option let them shape it, while a readout shows the clay volume.
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In this simulation a red, a green and a blue spotlight shine on a wall. Students drag each lamp across the wall and watch the light add together: red and green make yellow, green and blue make cyan, red and blue make magenta, and all three make white. Clicking a lamp turns it off or on. Moving the pointer over the wall shows the hex code, the RGB values and the name of the mix at that spot. Sliders change spot size and brightness, and buttons overlap all three lamps or pull them apart. It teaches additive color mixing and how screens and stage lights work, and contrasts it with mixing paint.
Yes. RGB Light Mixer is free, needs no sign-up and runs in any modern browser, including whiteboards, tablets and phones.
Red and green light make yellow. Green and blue make cyan, red and blue make magenta, and all three together make white.
Light mixing is additive: more colors add more light. Paint is subtractive, because pigments absorb light, so mixing more paints gets darker.
Move the pointer over the wall. The readouts show the hex code, the red, green and blue values from 0 to 255, and the name of the mix.
Drop it into your LMS, blog, or class site — free.
<iframe src="https://kiwibee.io/en/simulations/rgb-light-mixer-3d-simulation/embed" title="RGB Light Mixer | KiwiBee" loading="lazy" allowfullscreen style="width:100%;height:min(70vh,620px);min-height:420px;border:0;border-radius:16px"></iframe>Continue exploring

A virtual ball of clay that students sculpt by dragging. Pull, Push and Smooth tools, brush size, strength and a mirror option let them shape it, while a readout shows the clay volume.

A tabletop scene with a lamp and a sphere, cube and cone. Students drag the lamp and the objects, change lamp height and size, and watch shadows swing, stretch and develop soft edges.

A spinning vase on a pottery wheel with seven round handles along its profile. Students drag the handles to reshape the vase, choose a glaze and read its height, widest point and capacity.

Four draggable control points shape a cubic Bezier curve in 3D. Students move the points, scrub or animate the parameter t, and see the construction lines that build the point on the curve.

A small gear rolls inside a ring while a pen draws a flower pattern. Students choose the gear size, drag the pen dot to a new spot and see the number of petals and the drawing change.
From model to evidence
Use a worksheet to capture predictions, observations, and explanations after students explore.
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