
Click to drop a body into space and drag before releasing to set its launch velocity. Every body pulls on every other, so you can create orbits, slingshots and mergers and follow them with trails.
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This simulation shows a gravity assist, the trick space probes use to gain speed. Students set the approach angle, the planet speed and the ship speed, choose to pass behind or in front of the planet, and watch the path with an optional trail. Readouts show speed before, speed now, speed after and the change. Passing behind the planet speeds the ship up, passing in front slows it down. Teachers can use it to discuss relative motion, vectors and conservation of momentum with real missions like Voyager 2.
Yes. It is completely free and runs in any modern web browser, including on interactive whiteboards, tablets, Chromebooks and phones. There is nothing to install and no sign-up or account is needed.
Yes, but the planet is so massive that its slowing is unmeasurably small. Momentum is conserved, and the ship gains what the planet loses.
In the planet's own frame the ship leaves as fast as it arrived but is turned. In the Sun's frame the turned velocity adds to the planet's velocity, which increases speed on a trailing pass.
Set speeds and angle, run the fly-by and record speed before and after. Repeat on the other side of the planet and compare the changes.
Drop it into your LMS, blog, or class site — free.
<iframe src="https://kiwibee.io/en/simulations/gravity-slingshot-3d-simulation/embed" title="Gravity Slingshot | KiwiBee" loading="lazy" allowfullscreen style="width:100%;height:min(70vh,620px);min-height:420px;border:0;border-radius:16px"></iframe>Continue exploring

Click to drop a body into space and drag before releasing to set its launch velocity. Every body pulls on every other, so you can create orbits, slingshots and mergers and follow them with trails.

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From model to evidence
Use a worksheet to capture predictions, observations, and explanations after students explore.
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