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Student Engagement

Valley RPG A classroom learning game where students earn, build, and level up

Turn ClassSpark points into a full-fledged RPG world. Students unlock hero avatars, craft gems, customize loot, climb the leaderboard, and unlock new zones as they show up, finish homework, and contribute in class — built into KiwiBee, not bolted on.

Built into KiwiBeeNo in-app purchasesFree for teachers
KValley — The Learning RPG×
www.kiwibee.io/student/valley
Valley · Adventure · Primary 5A
L12
AC
🧙
Alex ChenMage
Lv 12
340/500 XP
7 day
148 gems
Gold
🦊Ember
Minigames
Learn by playing · Curriculum-linked
6 available
🎯
Quiz Battle
Math+XP
✍️
Writing Race
English+XP
🧩
Match Pairs
Science+XP
🔤
Word Builder
English+XP
🔢
Number Hunt
Math+XP
📖
Story Path
English+XP
Quest Log
Active quests
3 active
🧮
Solve 5 math puzzles
3/5
50 XP
✏️
Write a short story
0/1
🥚 Egg
🏆
Win 3 Quiz Battles
2/3
⚔️ Sword
Pet Companion
Ember
🦊
EmberLv 8
Fire Fox · Happy
Inventory
Your items
6/12 slots
⚔️
🛡️
🧪
🥚
📜
💎

What this solution brings together

Clear, connected tools that support the real work of your learning community.

Hero Avatar Builder

Every student picks and evolves a hero avatar — hair, face, outfit, weapon, pet — earned through real classroom behavior, not bought with real money.

Gem Workshop

Students craft gems from earned points and slot them into avatar gear for stat boosts. A built-in reason to keep showing up and earning behavior points.

Valley Open World

Phaser-powered 2.5D world with interior scenes, overworld zones, and unlockable areas tied to classroom milestones and ClassShop redemptions.

Class & School Leaderboards

Friendly competition across a class, a grade, or the whole school — leaderboards refresh live as students earn ClassSpark points.

Daily Reinforcement

Streaks, daily challenges, and small surprise rewards keep students returning to log homework, mark attendance, and check ClassSpark.

Champions Roster

Top performers each week become Class Champions — recognition built into the world, with badges and avatar effects to show off.

A simple path forward

Start with the workflow you need now and expand at a pace that fits your school.

  1. 01

    Award ClassSpark points

    Teachers award behavior, attendance, participation, and homework points from any device — same gesture that already runs your classroom.

  2. 02

    Students customize their hero

    Points convert into gems and unlocks. Students pick what to spend on — outfits, mounts, pets, gear — visible to the whole class.

  3. 03

    Compete and explore Valley

    Leaderboards, daily challenges, and new world zones keep momentum without teacher work — KiwiBee handles the loop.

A calmer way to work

See what changes when disconnected tasks become one shared workflow.

Without KiwiBee

  • Gamification means stickers and chart paper
  • ClassDojo points feel disconnected from anything
  • Pay-to-win mobile games train bad money habits
  • External games steal class focus

With KiwiBee

  • Real RPG progression tied to real classroom behavior
  • Points unlock avatar parts, gear, gems, and zones students actually want
  • Loot is earned through showing up — never purchasable with real money
  • Valley is unlocked by classroom behavior — it rewards engagement instead of distracting from it

KiwiBee solutions

Ready to move this work forward?

Tell us how your school works today and we will show you the KiwiBee path that fits.