
A virtual theremin where students press and drag over a plane. Moving left and right changes pitch, moving up and down changes volume, and readouts show frequency, note, volume and wavelength.
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In this simulation students draw one cycle of a sound wave on a grid with the pointer, and the browser loops it as a continuous tone. A frequency slider from 55 to 880 hertz sets the pitch, while presets load a sine, triangle, square or sawtooth shape to compare. Bars show how much of each harmonic the drawing contains, and readouts show the frequency, nearest note, strongest harmonic and wavelength. Sharp corners create many high harmonics and a bright sound, while smooth curves give a pure tone. It introduces timbre, harmonics and the idea that any repeating sound is a sum of sine waves.
Yes. Wave Drawing Synth is free, needs no sign-up and runs in any modern browser, including whiteboards, tablets and phones.
Press on the grid and drag the pointer to draw your curve. It is treated as one cycle and repeated at the chosen frequency. Sound starts once you draw.
Each bar shows how much a sine wave at a multiple of the base frequency contributes to your drawing. The mix of harmonics gives an instrument its timbre.
A square wave contains only odd harmonics, each weaker by one over its number, so it has many strong high-frequency parts that sound bright and buzzy.
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A virtual theremin where students press and drag over a plane. Moving left and right changes pitch, moving up and down changes volume, and readouts show frequency, note, volume and wavelength.

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